weatherless...................93.85386% offense.......................47.13430% balance.......................27.23898% hyperoffense..................17.51370% monotype...................... 5.57844% voltturn...................... 5.17734% batonpass..................... 4.74715% semistall..................... 4.25657% stall......................... 3.85644% sun........................... 3.11452% dragmag....................... 1.93177% trapper....................... 1.90246% rain.......................... 1.74818% mononormal.................... 1.55832% sand.......................... 1.52412% monopsychic................... 1.48870% trickroom..................... 0.74623% monobug....................... 0.60734% multiweather.................. 0.57513% monoghost..................... 0.44829% monoflying.................... 0.43331% choice........................ 0.37215% monodragon.................... 0.36686% monofire...................... 0.36487% monosteel..................... 0.34755% hail.......................... 0.34747% monoelectric.................. 0.27726% monoground.................... 0.16957% monowater..................... 0.16917% monorock...................... 0.16323% monodark...................... 0.15821% sunoffense.................... 0.14974% monoice....................... 0.13351% monograss..................... 0.12078% rainoffense................... 0.08643% sandoffense................... 0.06670% monopoison.................... 0.06302% tailwind...................... 0.06066% sunstall...................... 0.05846% monofairy..................... 0.05396% sandstall..................... 0.04979% monofighting.................. 0.04556% rainstall..................... 0.00772% fear.......................... 0.00549% trickrain..................... 0.00523% gravity....................... 0.00321% hailstall..................... 0.00311% hailoffense................... 0.00145% tricksun...................... 0.00139% Stalliness (mean: -0.236) |# -2.0|### |########## -1.0|######################## |############################## 0.0|############################# |################# +1.0|######## |#### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%