weatherless...................96.68981% offense.......................46.90973% balance.......................24.47437% hyperoffense..................21.25361% voltturn...................... 6.14114% stall......................... 3.81907% semistall..................... 3.54322% monotype...................... 3.17918% sun........................... 2.05960% mononormal.................... 1.57228% batonpass..................... 1.13415% dragmag....................... 1.10629% trickroom..................... 0.97754% sand.......................... 0.85727% monopsychic................... 0.70519% trapper....................... 0.59019% rain.......................... 0.45619% monobug....................... 0.28710% monoflying.................... 0.25545% monoghost..................... 0.23075% monoground.................... 0.13248% monowater..................... 0.13062% multiweather.................. 0.12205% choice........................ 0.09033% monodragon.................... 0.07519% monorock...................... 0.07047% hail.......................... 0.05986% tailwind...................... 0.05771% monofire...................... 0.05166% monosteel..................... 0.04521% monopoison.................... 0.04079% monoelectric.................. 0.02999% monograss..................... 0.02801% sunoffense.................... 0.01297% monoice....................... 0.01200% monofairy..................... 0.01068% sandstall..................... 0.00749% rainstall..................... 0.00552% sandoffense................... 0.00481% trickrain..................... 0.00317% monofighting.................. 0.00222% monodark...................... 0.00220% rainoffense................... 0.00188% sunstall...................... 0.00147% fear.......................... 0.00093% hailoffense................... 0.00005% hailstall..................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.326) |# -2.0|#### |########## -1.0|############################## |########################### 0.0|############################ |############### +1.0|###### |### +2.0|## |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.77%