balance.......................61.28640% sun...........................43.89245% offense.......................36.34926% rain..........................32.95888% weatherless...................25.46841% trickroom..................... 6.72398% tricksun...................... 4.70436% multiweather.................. 3.15111% tailwind...................... 3.10650% voltturn...................... 1.73169% semistall..................... 1.17609% hyperoffense.................. 1.06254% trickrain..................... 0.66510% sand.......................... 0.48666% dragmag....................... 0.47449% hail.......................... 0.35688% sunoffense.................... 0.28388% monotype...................... 0.15411% stall......................... 0.12572% rainoffense................... 0.06489% sandoffense................... 0.02839% monobug....................... 0.02839% hailoffense................... 0.02839% monopoison.................... 0.02839% monodark...................... 0.02839% monowater..................... 0.02433% gravity....................... 0.01622% batonpass..................... 0.01622% monodragon.................... 0.01217% monoghost..................... 0.01217% monoflying.................... 0.01217% monoice....................... 0.00811% sunstall...................... 0.00406% allweather.................... 0.00406% trapper....................... 0.00406% Stalliness (mean: 0.118) | -1.5| |# -1.0|## |##### -0.5|####### |#################### 0.0|############################## |############################# +0.5|#################### |############# +1.0|# |# more negative = more offensive, more positive = more stall one # = 0.78%