balance.......................64.55341% sun...........................42.43356% offense.......................35.08107% rain..........................31.27917% weatherless...................28.92854% trickroom.....................14.52663% tricksun......................12.88646% tailwind...................... 3.43334% multiweather.................. 2.65718% voltturn...................... 1.18024% trickrain..................... 0.82704% semistall..................... 0.30695% dragmag....................... 0.24240% hyperoffense.................. 0.05273% sunoffense.................... 0.03102% hail.......................... 0.01322% hailoffense................... 0.01267% monotype...................... 0.00843% monopoison.................... 0.00737% stall......................... 0.00584% sand.......................... 0.00268% monoflying.................... 0.00068% monowater..................... 0.00032% rainoffense................... 0.00010% monodark...................... 0.00005% sandoffense................... 0.00000% monoghost..................... 0.00000% monobug....................... 0.00000% gravity....................... 0.00000% batonpass..................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% allweather.................... 0.00000% monoice....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.145) | -1.5| | -1.0| |###### -0.5|## |################# 0.0|####################### |############################## +0.5|############# |################ +1.0|# | more negative = more offensive, more positive = more stall one # = 0.92%