weatherless...................59.70004% offense.......................48.91028% balance.......................46.49459% trickroom.....................17.41098% sand..........................11.77855% hail..........................11.54650% rain.......................... 9.88412% sun........................... 7.77912% monotype...................... 4.66401% voltturn...................... 4.27688% tricksun...................... 3.92912% monorock...................... 3.71115% tailwind...................... 2.50484% hyperoffense.................. 2.19020% semistall..................... 2.18832% tricksand..................... 1.45283% multiweather.................. 0.68833% monowater..................... 0.33794% rainoffense................... 0.27438% monobug....................... 0.23136% stall......................... 0.21662% sandoffense................... 0.16974% monofairy..................... 0.14257% gravity....................... 0.09760% monoflying.................... 0.08500% sandstall..................... 0.06561% sunoffense.................... 0.06121% hailoffense................... 0.05139% batonpass..................... 0.04650% monoground.................... 0.03956% choice........................ 0.03899% monograss..................... 0.03602% monoelectric.................. 0.02342% monosteel..................... 0.02209% monodark...................... 0.01770% monoice....................... 0.01718% Stalliness (mean: -0.033) |# -1.0|######### |############## -0.5|########### |################### 0.0|############################## |#################### +0.5|############### |##### +1.0|###### |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.75%