weatherless...................65.67653% balance.......................59.39725% offense.......................37.88043% trickroom.....................20.22629% sun...........................12.26247% tricksun...................... 8.88412% hail.......................... 8.75449% sand.......................... 8.24424% rain.......................... 5.20615% monotype...................... 3.89450% monorock...................... 3.86556% voltturn...................... 3.26126% tailwind...................... 2.26378% semistall..................... 1.99875% tricksand..................... 1.14795% hyperoffense.................. 0.72068% multiweather.................. 0.14388% sandoffense................... 0.14006% rainoffense................... 0.06493% monobug....................... 0.01985% monowater..................... 0.00728% stall......................... 0.00289% monofairy..................... 0.00180% choice........................ 0.00000% sunoffense.................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.098) |# -1.0|###### |####### -0.5|###### |######### 0.0|############################## |######################### +0.5|################# |## +1.0|########## |## +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%