weatherless...................71.09847% balance.......................64.46608% offense.......................34.53440% trickroom.....................26.69305% sun...........................21.96892% tricksun......................19.08825% tailwind...................... 5.12052% sand.......................... 3.24047% rain.......................... 3.18929% semistall..................... 0.73474% voltturn...................... 0.62305% hail.......................... 0.50285% tricksand..................... 0.45161% hyperoffense.................. 0.26471% sandoffense................... 0.02257% monotype...................... 0.02029% monorock...................... 0.01918% monobug....................... 0.00085% monowater..................... 0.00022% rainoffense................... 0.00016% stall......................... 0.00008% monofairy..................... 0.00004% multiweather.................. 0.00000% choice........................ 0.00000% sunoffense.................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% monograss..................... 0.00000% Stalliness (mean: 0.201) | -1.0|## | -0.5|### | 0.0|############################## |############### +0.5|#### |# +1.0|############# | +1.5| | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.44%