weatherless...................70.98472% offense.......................37.02873% balance.......................35.44301% sand..........................12.96807% hyperoffense..................12.86555% voltturn......................11.76741% semistall..................... 8.09534% sun........................... 7.71565% rain.......................... 7.11831% stall......................... 6.56737% hail.......................... 2.08753% monotype...................... 1.77780% trickroom..................... 1.68647% multiweather.................. 0.87428% choice........................ 0.72457% dragmag....................... 0.63349% sandoffense................... 0.62492% sandstall..................... 0.62416% sunoffense.................... 0.45955% sunstall...................... 0.33235% monoelectric.................. 0.26837% monobug....................... 0.26604% monofairy..................... 0.21964% monowater..................... 0.20971% mononormal.................... 0.13855% rainoffense................... 0.13673% hailoffense................... 0.13618% monosteel..................... 0.11015% tricksand..................... 0.08791% monopoison.................... 0.07914% monodark...................... 0.07476% monopsychic................... 0.07358% tailwind...................... 0.07170% monoflying.................... 0.07084% monorock...................... 0.07029% tricksun...................... 0.05334% monoice....................... 0.05242% monofire...................... 0.04928% monofighting.................. 0.04513% monograss..................... 0.03925% monodragon.................... 0.03670% monoground.................... 0.03304% monoghost..................... 0.02424% gravity....................... 0.02107% hailstall..................... 0.00404% trickhail..................... 0.00320% Stalliness (mean: 0.062) -2.0|##### |#### -1.5|######### |######### -1.0|############## |##################### -0.5|######################## |######################### 0.0|####################### |############################## +0.5|######################## |################# +1.0|############# |########## +1.5|###### |### +2.0|#### |# +2.5|# |## +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.40%