weatherless...................68.24762% balance.......................39.03749% offense.......................29.40819% sand..........................16.66198% hyperoffense..................14.05611% voltturn......................14.04092% semistall..................... 9.04703% stall......................... 8.45117% sun........................... 7.93153% rain.......................... 7.34554% trickroom..................... 1.37619% multiweather.................. 1.29027% hail.......................... 1.10362% sandoffense................... 1.06148% sandstall..................... 0.91435% dragmag....................... 0.90029% monotype...................... 0.58113% choice........................ 0.52121% sunstall...................... 0.51823% sunoffense.................... 0.32963% monoelectric.................. 0.26082% monofairy..................... 0.14044% monowater..................... 0.04451% tricksand..................... 0.04335% mononormal.................... 0.03254% rainoffense................... 0.03057% tailwind...................... 0.02976% hailoffense................... 0.02905% monobug....................... 0.02526% gravity....................... 0.02263% monosteel..................... 0.02038% monopoison.................... 0.01067% monofire...................... 0.00829% monofighting.................. 0.00803% monopsychic................... 0.00771% monorock...................... 0.00642% tricksun...................... 0.00586% monoice....................... 0.00508% monodragon.................... 0.00462% monograss..................... 0.00255% monodark...................... 0.00226% monoflying.................... 0.00190% monoground.................... 0.00045% monoghost..................... 0.00030% hailstall..................... 0.00015% trickhail..................... 0.00006% Stalliness (mean: 0.142) -2.0|######### |##### -1.5|###### |###### -1.0|###### |########## -0.5|###################### |################## 0.0|############### |############################## +0.5|###################### |################ +1.0|############# |########## +1.5|#### |### +2.0|#### |# +2.5|# |## +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.48%