weatherless...................78.26004% offense.......................49.57382% balance.......................37.27133% rain..........................11.88894% trickroom..................... 9.03793% sun........................... 5.88969% hyperoffense.................. 5.65493% semistall..................... 5.47909% sand.......................... 4.05593% stall......................... 2.02082% rainstall..................... 2.02082% rainoffense................... 0.33682% multiweather.................. 0.14281% hail.......................... 0.04821% monotype...................... 0.01718% monowater..................... 0.01147% monopsychic................... 0.00572% monorock...................... 0.00525% batonpass..................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% sandoffense................... 0.00000% sunoffense.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.040) |####### -1.0|### |################### -0.5|################ |################ 0.0|##################### |############### +0.5|### |############################## +1.0| |######## +1.5| |# +2.0|## more negative = more offensive, more positive = more stall one # = 0.71%