weatherless...................81.84312% balance.......................53.53113% offense.......................36.21862% rain..........................10.70659% trickroom..................... 8.00358% semistall..................... 5.96654% sun........................... 4.42305% sand.......................... 3.05770% hyperoffense.................. 2.66762% stall......................... 1.61608% rainstall..................... 1.61608% rainoffense................... 0.04463% multiweather.................. 0.03045% hail.......................... 0.00000% monotype...................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% batonpass..................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% hailstall..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% sandoffense................... 0.00000% sunoffense.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.255) |### -1.0| |###### -0.5|####### |######### 0.0|############### |################## +0.5|# |############################## +1.0| |###### +1.5| |# +2.0|# more negative = more offensive, more positive = more stall one # = 1.03%