weatherless...................76.37089% balance.......................36.90399% offense.......................28.15705% hyperoffense..................19.40761% voltturn......................18.35943% sand..........................11.28358% semistall..................... 8.88327% stall......................... 6.64807% rain.......................... 6.30535% hail.......................... 4.95947% choice........................ 2.12513% sandstall..................... 2.06759% sun........................... 1.67484% hailoffense................... 1.43343% monotype...................... 1.07695% trickroom..................... 0.89558% dragmag....................... 0.56036% multiweather.................. 0.44279% sunoffense.................... 0.38400% monobug....................... 0.19513% rainoffense................... 0.18262% monosteel..................... 0.18262% monowater..................... 0.17636% sandoffense................... 0.17261% monoghost..................... 0.14384% monorock...................... 0.07630% monoice....................... 0.07505% tailwind...................... 0.05629% rainstall..................... 0.05629% allweather.................... 0.05003% monoflying.................... 0.04253% tricksun...................... 0.04253% hailstall..................... 0.04128% monopoison.................... 0.04003% monoelectric.................. 0.03752% monofairy..................... 0.03002% monodragon.................... 0.02877% gravity....................... 0.02752% monopsychic................... 0.02752% monograss..................... 0.02627% monofighting.................. 0.02377% monodark...................... 0.02251% trapper....................... 0.01376% monofire...................... 0.01251% mononormal.................... 0.00876% monoground.................... 0.00375% tricksand..................... 0.00125% Stalliness (mean: 0.038) -2.0|#### |####### -1.5|################# |################# -1.0|############# |################ -0.5|################# |########################## 0.0|########################## |########################## +0.5|############################## |#################### +1.0|################# |######### +1.5|####### |### +2.0|### |##### +2.5|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%