weatherless...................76.26594% balance.......................36.82191% offense.......................25.81027% hyperoffense..................20.56264% voltturn......................19.09475% sand..........................11.98694% semistall..................... 9.61410% stall......................... 7.19107% rain.......................... 6.07192% hail.......................... 5.17784% choice........................ 2.39776% sandstall..................... 2.33189% hailoffense................... 1.62712% sun........................... 1.12460% dragmag....................... 0.72373% monotype...................... 0.68301% trickroom..................... 0.66284% multiweather.................. 0.44645% monosteel..................... 0.16607% rainoffense................... 0.15413% sandoffense................... 0.14832% monowater..................... 0.13379% sunoffense.................... 0.10786% monobug....................... 0.10453% monoghost..................... 0.08351% allweather.................... 0.06010% tailwind...................... 0.05424% tricksun...................... 0.04746% monoflying.................... 0.04434% hailstall..................... 0.04054% monoelectric.................. 0.03584% gravity....................... 0.03352% monorock...................... 0.02794% monodragon.................... 0.02269% rainstall..................... 0.02067% monopoison.................... 0.02053% monoice....................... 0.01840% monopsychic................... 0.01313% monodark...................... 0.01271% monofairy..................... 0.01177% trapper....................... 0.00694% monofighting.................. 0.00434% monofire...................... 0.00387% mononormal.................... 0.00312% monograss..................... 0.00245% tricksand..................... 0.00121% monoground.................... 0.00101% Stalliness (mean: 0.056) -2.0|#### |####### -1.5|################### |################## -1.0|############ |############## -0.5|############## |######################## 0.0|######################## |######################### +0.5|############################## |#################### +1.0|################## |########## +1.5|######## |### +2.0|### |##### +2.5|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%