weatherless...................96.33970% offense.......................50.88456% hyperoffense..................23.15348% balance.......................19.50981% semistall..................... 4.79983% monotype...................... 4.24966% hail.......................... 1.96806% stall......................... 1.65231% sand.......................... 1.13212% monoground.................... 0.52699% mononormal.................... 0.51840% monodragon.................... 0.49600% monodark...................... 0.44895% sun........................... 0.40634% monowater..................... 0.39754% monoice....................... 0.38027% monopsychic................... 0.37455% monoflying.................... 0.36098% monoghost..................... 0.35659% monofighting.................. 0.34378% monograss..................... 0.26811% monofairy..................... 0.24461% monofire...................... 0.23694% monosteel..................... 0.23001% rain.......................... 0.21875% monopoison.................... 0.20337% sunoffense.................... 0.17742% monoelectric.................. 0.16177% monorock...................... 0.16105% monobug....................... 0.10516% multiweather.................. 0.06498% sandoffense................... 0.05733% rainoffense................... 0.03620% sandstall..................... 0.02159% hailoffense................... 0.01695% hailstall..................... 0.01374% batonpass..................... 0.00585% sunstall...................... 0.00083% Stalliness (mean: -0.400) | -2.0|## |########### -1.0|############################## |########################### 0.0|##################### |########### +1.0|###### |#### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%