weatherless...................95.69968% offense.......................56.78116% hyperoffense..................21.94508% balance.......................17.56882% hail.......................... 3.11703% semistall..................... 2.86374% monotype...................... 2.10204% stall......................... 0.84121% sand.......................... 0.75928% monoice....................... 0.58590% sun........................... 0.29725% monopsychic................... 0.25202% rain.......................... 0.20569% monoground.................... 0.16905% mononormal.................... 0.15400% monodark...................... 0.14778% monodragon.................... 0.14652% monofairy..................... 0.14048% monoflying.................... 0.13643% monowater..................... 0.13118% monopoison.................... 0.12930% monograss..................... 0.11939% monosteel..................... 0.11660% monofighting.................. 0.11378% monoghost..................... 0.09615% rainoffense................... 0.08304% multiweather.................. 0.07893% sandoffense................... 0.04118% monofire...................... 0.03935% monoelectric.................. 0.02836% monorock...................... 0.02741% hailoffense................... 0.01399% sunoffense.................... 0.01068% monobug....................... 0.00965% sandstall..................... 0.00874% hailstall..................... 0.00317% sunstall...................... 0.00017% batonpass..................... 0.00000% Stalliness (mean: -0.459) | -2.0|# |######### -1.0|############################## |############################ 0.0|##################### |######## +1.0|#### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%