weatherless...................54.52840% balance.......................45.15739% voltturn......................32.78019% offense.......................27.21629% rain..........................25.78583% sun...........................23.76535% semistall.....................11.78070% hyperoffense.................. 8.13661% stall......................... 7.70902% multiweather.................. 4.41425% rainoffense................... 1.41122% sunoffense.................... 0.94362% monotype...................... 0.65634% rainstall..................... 0.43659% trickroom..................... 0.41702% choice........................ 0.31823% sand.......................... 0.19589% sunstall...................... 0.19445% hail.......................... 0.15246% monopoison.................... 0.14829% tricksun...................... 0.12619% monoelectric.................. 0.08112% monowater..................... 0.06256% monodragon.................... 0.05731% monoflying.................... 0.05458% monodark...................... 0.05153% monorock...................... 0.03572% monofire...................... 0.03468% monobug....................... 0.03248% tailwind...................... 0.03039% monosteel..................... 0.02885% monopsychic................... 0.02212% trickrain..................... 0.01790% monoground.................... 0.01614% hailoffense................... 0.01601% monofighting.................. 0.01406% hailstall..................... 0.01317% sandstall..................... 0.01062% sandoffense................... 0.00600% mononormal.................... 0.00580% monofairy..................... 0.00572% monoice....................... 0.00570% monoghost..................... 0.00333% allweather.................... 0.00090% gravity....................... 0.00028% dragmag....................... 0.00020% monograss..................... 0.00009% trapper....................... 0.00000% Stalliness (mean: 0.299) |## -2.0| |# -1.5|### |####### -1.0|######### |########## -0.5|############## |################### 0.0|########################## |############################## +0.5|######################## |####################### +1.0|################## |########## +1.5|###### |#### +2.0|## |### +2.5|#### |### more negative = more offensive, more positive = more stall one # = 0.46%