weatherless...................62.24256% balance.......................44.50075% voltturn......................33.14630% sun...........................23.28305% offense.......................20.86880% rain..........................18.55493% stall.........................15.80944% semistall.....................15.00395% multiweather.................. 4.14163% hyperoffense.................. 3.81706% rainstall..................... 1.07312% monotype...................... 0.48067% sunoffense.................... 0.46137% monopoison.................... 0.35161% rainoffense................... 0.33357% trickroom..................... 0.23035% sunstall...................... 0.11778% choice........................ 0.10081% tricksun...................... 0.06250% monosteel..................... 0.06132% sand.......................... 0.04550% hail.......................... 0.01797% monoelectric.................. 0.01743% tailwind...................... 0.01242% monodark...................... 0.00776% monorock...................... 0.00754% monofire...................... 0.00714% monowater..................... 0.00639% monoflying.................... 0.00598% monodragon.................... 0.00563% monopsychic................... 0.00384% monobug....................... 0.00306% trickrain..................... 0.00272% monofighting.................. 0.00185% hailoffense................... 0.00096% monoice....................... 0.00067% sandstall..................... 0.00053% monoground.................... 0.00042% mononormal.................... 0.00007% monoghost..................... 0.00007% dragmag....................... 0.00002% sandoffense................... 0.00001% allweather.................... 0.00000% hailstall..................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.638) | -2.0|# |# -1.5|# |### -1.0|##### |###### -0.5|###### |################### 0.0|############################## |############################ +0.5|##################### |############################## +1.0|######################### |########## +1.5|##### |######### +2.0|## |##### +2.5|########### |######## more negative = more offensive, more positive = more stall one # = 0.44%