weatherless...................82.42587% offense.......................40.50383% hyperoffense..................20.15728% balance.......................18.05599% rain..........................14.43122% stall.........................12.58027% semistall..................... 8.70262% trickroom..................... 7.24506% voltturn...................... 6.64230% rainoffense................... 3.52265% trickrain..................... 3.40361% batonpass..................... 2.62070% sun........................... 1.52357% hail.......................... 1.05038% sand.......................... 0.96632% monotype...................... 0.73385% choice........................ 0.60872% multiweather.................. 0.39576% tailwind...................... 0.22051% tricksun...................... 0.14144% monoice....................... 0.13246% monoflying.................... 0.12869% monopoison.................... 0.11238% monofairy..................... 0.10579% monoelectric.................. 0.08424% tricksand..................... 0.08026% sunoffense.................... 0.07654% monoghost..................... 0.07405% sandoffense................... 0.05904% monodragon.................... 0.05383% mononormal.................... 0.05251% rainstall..................... 0.03635% monodark...................... 0.03634% monoground.................... 0.03327% sandstall..................... 0.03190% hailoffense................... 0.02725% monofighting.................. 0.02345% monowater..................... 0.02323% trapper....................... 0.01997% sunstall...................... 0.01986% monobug....................... 0.01809% monopsychic................... 0.01596% monograss..................... 0.00929% monosteel..................... 0.00918% monorock...................... 0.00885% gravity....................... 0.00246% monofire...................... 0.00239% fear.......................... 0.00237% trickfear..................... 0.00237% dragmag....................... 0.00088% allweather.................... 0.00029% swagplay...................... 0.00001% hailstall..................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.006) | -2.0| |######### -1.0|############################## |##################### 0.0|############# |############ +1.0|####### |######### +2.0|####### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%