weatherless...................73.72467% balance.......................44.35709% offense.......................29.91964% semistall.....................16.62124% sun...........................13.82600% rain..........................10.73725% stall......................... 6.12858% monotype...................... 4.00769% voltturn...................... 3.02586% hyperoffense.................. 2.97345% multiweather.................. 2.16282% hail.......................... 1.96017% sand.......................... 1.92173% sunoffense.................... 0.87701% rainstall..................... 0.60098% dragmag....................... 0.55905% monoelectric.................. 0.45073% sunstall...................... 0.44724% trickroom..................... 0.38784% monoghost..................... 0.36688% choice........................ 0.35290% monowater..................... 0.34591% monopsychic................... 0.30398% monobug....................... 0.30398% monoice....................... 0.30398% monopoison.................... 0.25856% monofire...................... 0.24808% monodragon.................... 0.24458% monofighting.................. 0.23410% monosteel..................... 0.21314% monorock...................... 0.20964% monograss..................... 0.20964% monoground.................... 0.20615% mononormal.................... 0.20615% monoflying.................... 0.20266% monodark...................... 0.19217% tricksun...................... 0.17470% tailwind...................... 0.11530% rainoffense................... 0.09085% trickrain..................... 0.08036% hailoffense................... 0.06639% monofairy..................... 0.05590% hailstall..................... 0.02446% trapper....................... 0.01747% sandoffense................... 0.01048% trickhail..................... 0.01048% sandstall..................... 0.00699% tricksand..................... 0.00699% gravity....................... 0.00349% Stalliness (mean: 0.382) -2.0|# | -1.5|# |### -1.0|#### |########## -0.5|################ |######################### 0.0|####################### |############################## +0.5|######################### |###################### +1.0|#################### |############### +1.5|########### |###### +2.0|## |## +2.5|# | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%