weatherless...................72.70399% balance.......................44.06615% offense.......................24.35450% semistall.....................21.11632% sun...........................14.62292% rain..........................10.59943% stall......................... 7.69837% voltturn...................... 3.90742% monotype...................... 3.69439% hyperoffense.................. 2.76466% sand.......................... 2.41612% multiweather.................. 1.80781% hail.......................... 1.46552% sunoffense.................... 1.04337% dragmag....................... 0.81409% rainstall..................... 0.74330% sunstall...................... 0.72979% monoelectric.................. 0.44002% monoghost..................... 0.39556% trickroom..................... 0.38653% monopoison.................... 0.34729% monoice....................... 0.34501% monoflying.................... 0.22300% monodark...................... 0.21757% monopsychic................... 0.21536% monofighting.................. 0.21303% monoground.................... 0.20350% monobug....................... 0.20304% monowater..................... 0.18690% mononormal.................... 0.17410% monorock...................... 0.17405% monograss..................... 0.16475% tricksun...................... 0.15945% choice........................ 0.15822% tailwind...................... 0.14133% monosteel..................... 0.13626% monodragon.................... 0.11843% trickrain..................... 0.10989% hailoffense................... 0.10249% monofire...................... 0.09223% rainoffense................... 0.05070% trapper....................... 0.02709% monofairy..................... 0.02653% hailstall..................... 0.01254% sandstall..................... 0.00915% tricksand..................... 0.00422% sandoffense................... 0.00362% trickhail..................... 0.00312% gravity....................... 0.00219% Stalliness (mean: 0.505) -2.0|# | -1.5|# |### -1.0|#### |######## -0.5|############ |######################## 0.0|################## |############################## +0.5|########################### |########################## +1.0|########################## |##################### +1.5|############## |######## +2.0|### |### +2.5|# | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.43%