weatherless...................70.18224% balance.......................36.39679% semistall.....................26.20673% offense.......................22.68210% sun...........................15.32771% rain..........................12.71099% stall.........................11.56646% voltturn...................... 5.12363% sand.......................... 3.47108% hyperoffense.................. 3.14792% multiweather.................. 1.95075% monotype...................... 1.91118% sunstall...................... 1.67254% dragmag....................... 1.33749% rainstall..................... 1.30684% sunoffense.................... 1.21157% monoghost..................... 0.46712% monopoison.................... 0.40003% hail.......................... 0.25873% monoelectric.................. 0.14036% trickroom..................... 0.12463% monoice....................... 0.12213% monograss..................... 0.11816% monodark...................... 0.11421% monoground.................... 0.11241% monowater..................... 0.07677% monoflying.................... 0.06426% trapper....................... 0.06278% monofighting.................. 0.05910% monosteel..................... 0.05710% monorock...................... 0.05140% mononormal.................... 0.05097% tailwind...................... 0.04845% hailoffense................... 0.04057% trickrain..................... 0.03131% monobug....................... 0.03005% monopsychic................... 0.02923% choice........................ 0.01869% monofire...................... 0.01500% monodragon.................... 0.00477% tricksun...................... 0.00352% rainoffense................... 0.00329% hailstall..................... 0.00185% sandstall..................... 0.00108% trickhail..................... 0.00005% monofairy..................... 0.00000% gravity....................... 0.00000% sandoffense................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.624) -2.0|# | -1.5| |### -1.0|#### |###### -0.5|############ |######################## 0.0|########### |################### +0.5|##################### |####################### +1.0|############################## |######################### +1.5|############### |########### +2.0|###### |##### +2.5|## | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%