weatherless...................83.70198% offense.......................47.72992% balance.......................33.76019% rain.......................... 8.26542% hyperoffense.................. 7.91618% stall......................... 7.50873% trickroom..................... 5.00582% sun........................... 4.77299% voltturn...................... 3.84168% trickrain..................... 3.14319% semistall..................... 3.08498% hail.......................... 2.50291% sand.......................... 1.04773% hailoffense................... 0.34924% sunoffense.................... 0.29104% multiweather.................. 0.29104% rainoffense................... 0.29104% sandoffense................... 0.23283% tricksun...................... 0.17462% monotype...................... 0.17462% dragmag....................... 0.11641% choice........................ 0.11641% monoice....................... 0.05821% tailwind...................... 0.05821% monofire...................... 0.05821% monorock...................... 0.05821% Stalliness (mean: 0.005) -1.5|##### |###### -1.0|############# |##################### -0.5|############################ |###################### 0.0|############################## |###################### +0.5|############# |######### +1.0|########### |## +1.5|# |######## +2.0|### more negative = more offensive, more positive = more stall one # = 0.51%