weatherless...................92.68821% offense.......................63.31736% hyperoffense..................20.87649% balance.......................15.55109% voltturn......................10.21410% hail.......................... 2.65497% sand.......................... 2.46174% rain.......................... 1.71974% monotype...................... 1.54583% sandoffense................... 1.04344% trickroom..................... 0.95069% rainoffense................... 0.76519% hailoffense................... 0.53718% sun........................... 0.48307% mononormal.................... 0.31690% choice........................ 0.22415% tailwind...................... 0.22028% monowater..................... 0.21642% semistall..................... 0.20869% monograss..................... 0.20869% monosteel..................... 0.18164% monoflying.................... 0.18164% sunoffense.................... 0.16618% dragmag....................... 0.13913% monobug....................... 0.07343% monodragon.................... 0.06570% monopoison.................... 0.06183% monofighting.................. 0.05797% monorock...................... 0.05024% stall......................... 0.04638% monoground.................... 0.04251% trapper....................... 0.03478% monofire...................... 0.03478% monodark...................... 0.02705% monoice....................... 0.02319% monoghost..................... 0.01546% monopsychic................... 0.01159% monofairy..................... 0.01159% multiweather.................. 0.00773% tricksun...................... 0.00773% monoelectric.................. 0.00386% Stalliness (mean: -0.541) -2.0|## |### -1.5|####### |########### -1.0|################# |#################### -0.5|####################### |############################## 0.0|###################### |########## +0.5|## |# more negative = more offensive, more positive = more stall one # = 0.67%