weatherless...................95.49490% offense.......................68.56994% balance.......................18.02864% hyperoffense..................13.32451% voltturn......................10.66441% hail.......................... 2.35469% sand.......................... 1.12764% hailoffense................... 0.76745% sandoffense................... 0.68345% rain.......................... 0.56945% sun........................... 0.45332% trickroom..................... 0.40968% sunoffense.................... 0.32095% rainoffense................... 0.28966% monotype...................... 0.20998% mononormal.................... 0.12014% dragmag....................... 0.07776% semistall..................... 0.07685% monowater..................... 0.03691% monorock...................... 0.01519% choice........................ 0.01519% monofighting.................. 0.01094% trapper....................... 0.00776% monopsychic................... 0.00729% monopoison.................... 0.00696% tailwind...................... 0.00654% monograss..................... 0.00572% monoelectric.................. 0.00420% monoice....................... 0.00142% monobug....................... 0.00116% stall......................... 0.00006% monodragon.................... 0.00003% monoghost..................... 0.00002% monoflying.................... 0.00001% monoground.................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.443) -2.0| |# -1.5|### |###### -1.0|############### |################## -0.5|#################### |############################## 0.0|###################### |########## +0.5|### |# more negative = more offensive, more positive = more stall one # = 0.78%