weatherless...................83.84878% offense.......................50.99126% balance.......................27.64935% hyperoffense..................18.05649% sand..........................12.02485% voltturn...................... 2.96157% semistall..................... 2.47726% trickroom..................... 2.35079% monotype...................... 1.97498% sun........................... 1.96348% hail.......................... 1.67677% sandoffense................... 1.06492% rain.......................... 0.84647% stall......................... 0.82563% sunoffense.................... 0.40563% choice........................ 0.37833% multiweather.................. 0.35821% hailoffense................... 0.32371% monofire...................... 0.27413% monosteel..................... 0.20982% monodragon.................... 0.18216% monodark...................... 0.16311% monowater..................... 0.14874% monobug....................... 0.13832% monoghost..................... 0.13509% monopsychic................... 0.12826% monofighting.................. 0.11425% tricksand..................... 0.11353% monoelectric.................. 0.09916% rainoffense................... 0.09844% sandstall..................... 0.09773% mononormal.................... 0.09341% monoflying.................... 0.08335% monopoison.................... 0.07796% monograss..................... 0.07186% monoice....................... 0.05892% monofairy..................... 0.05389% tailwind...................... 0.03772% monoground.................... 0.03018% monorock...................... 0.02766% trickhail..................... 0.01904% gravity....................... 0.01689% rainstall..................... 0.01114% tricksun...................... 0.00647% dragmag....................... 0.00323% trickrain..................... 0.00287% hailstall..................... 0.00180% sunstall...................... 0.00108% Stalliness (mean: -0.329) |##### -1.5|########## |############## -1.0|################### |######################## -0.5|########################### |############################## 0.0|########################### |#################### +0.5|############# |######## +1.0|#### |## +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.48%