weatherless...................84.56413% offense.......................48.52607% balance.......................30.90124% hyperoffense..................16.85875% sand..........................12.57110% voltturn...................... 3.62566% semistall..................... 2.97355% trickroom..................... 2.87131% sun........................... 1.68906% monotype...................... 1.19772% hail.......................... 0.96363% sandoffense................... 0.77377% stall......................... 0.74040% rain.......................... 0.57145% multiweather.................. 0.35732% monofire...................... 0.34272% sunoffense.................... 0.33031% choice........................ 0.27027% hailoffense................... 0.17964% tricksand..................... 0.15505% monosteel..................... 0.15387% monodragon.................... 0.13561% sandstall..................... 0.12400% monopsychic................... 0.11704% monodark...................... 0.10194% monowater..................... 0.06846% monoghost..................... 0.06728% rainoffense................... 0.04996% monobug....................... 0.04748% monoflying.................... 0.04043% monopoison.................... 0.03502% monoice....................... 0.02760% trickhail..................... 0.02460% monofighting.................. 0.02271% mononormal.................... 0.01981% monofairy..................... 0.01761% monoelectric.................. 0.01458% monograss..................... 0.01082% tailwind...................... 0.01058% gravity....................... 0.00955% monorock...................... 0.00682% monoground.................... 0.00657% tricksun...................... 0.00624% rainstall..................... 0.00178% hailstall..................... 0.00034% dragmag....................... 0.00026% sunstall...................... 0.00014% trickrain..................... 0.00002% Stalliness (mean: -0.274) |#### -1.5|########## |############# -1.0|################# |###################### -0.5|########################## |############################## 0.0|############################## |####################### +0.5|############### |######### +1.0|##### |## +1.5|## | +2.0| | more negative = more offensive, more positive = more stall one # = 0.47%