weatherless...................86.32186% offense.......................40.23566% balance.......................32.83251% hyperoffense..................21.92790% sand..........................13.30328% voltturn...................... 7.04964% semistall..................... 3.08342% stall......................... 1.92051% trickroom..................... 1.52484% sandoffense................... 0.58898% monotype...................... 0.40802% sun........................... 0.36215% multiweather.................. 0.25572% monofire...................... 0.19553% tricksand..................... 0.18536% choice........................ 0.17951% hail.......................... 0.15604% sandstall..................... 0.12914% rain.......................... 0.11827% monosteel..................... 0.11371% monobug....................... 0.04603% trickhail..................... 0.03702% sunoffense.................... 0.03469% monoghost..................... 0.02794% hailoffense................... 0.01551% monodragon.................... 0.00702% rainoffense................... 0.00699% monoice....................... 0.00519% monodark...................... 0.00340% monoflying.................... 0.00312% tailwind...................... 0.00268% monowater..................... 0.00222% monopsychic................... 0.00220% monopoison.................... 0.00116% monofairy..................... 0.00115% monofighting.................. 0.00093% monograss..................... 0.00026% monoground.................... 0.00005% mononormal.................... 0.00004% monoelectric.................. 0.00001% tricksun...................... 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.281) |####### -1.5|######################### |########### -1.0|################ |##################### -0.5|############################## |######################## 0.0|########################### |################### +0.5|################## |################# +1.0|####### |#### +1.5|# | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.43%