weatherless...................80.95647% offense.......................60.71199% balance.......................27.72893% hyperoffense.................. 9.28587% voltturn...................... 7.91336% sun........................... 5.86532% sand.......................... 5.76882% rain.......................... 5.49003% hail.......................... 2.14454% monotype...................... 1.98370% semistall..................... 1.66202% trickroom..................... 1.24383% stall......................... 0.61119% sandoffense................... 0.41819% monowater..................... 0.39674% monodragon.................... 0.37529% tailwind...................... 0.26807% monoflying.................... 0.24662% monoghost..................... 0.22518% multiweather.................. 0.22518% monosteel..................... 0.20373% rainoffense................... 0.20373% sunoffense.................... 0.20373% monopsychic................... 0.13940% monofairy..................... 0.12867% choice........................ 0.11795% monofighting.................. 0.10723% mononormal.................... 0.09650% monoelectric.................. 0.09650% hailoffense................... 0.08578% monofire...................... 0.07506% monoground.................... 0.06434% monodark...................... 0.06434% trickhail..................... 0.05361% tricksun...................... 0.05361% dragmag....................... 0.04289% monograss..................... 0.04289% monobug....................... 0.03217% monorock...................... 0.03217% monopoison.................... 0.03217% tricksand..................... 0.01072% monoice....................... 0.01072% Stalliness (mean: -0.249) | -2.0| |# -1.5|## |####### -1.0|################ |######################## -0.5|############################## |############################## 0.0|############################ |################## +0.5|############ |####### +1.0|#### |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%