weatherless...................73.47186% offense.......................43.23127% balance.......................33.68131% hyperoffense..................12.81142% sun...........................10.78116% sand.......................... 7.88149% voltturn...................... 7.15193% semistall..................... 6.52034% rain.......................... 5.56285% monotype...................... 5.03151% stall......................... 3.75566% hail.......................... 3.42635% trickroom..................... 1.62097% multiweather.................. 1.07249% sunoffense.................... 1.01146% monobug....................... 0.89645% monowater..................... 0.48479% choice........................ 0.45070% sandoffense................... 0.39786% hailoffense................... 0.38263% monofire...................... 0.37863% mononormal.................... 0.34550% monosteel..................... 0.33389% rainoffense................... 0.31437% sandstall..................... 0.28057% monoghost..................... 0.26343% monoelectric.................. 0.25439% monopoison.................... 0.24801% monofairy..................... 0.23735% monograss..................... 0.23411% monoice....................... 0.22916% monopsychic................... 0.20802% monofighting.................. 0.20298% monodark...................... 0.19327% monorock...................... 0.18727% monoflying.................... 0.18060% monodragon.................... 0.13500% monoground.................... 0.12662% tricksun...................... 0.11825% tailwind...................... 0.10872% dragmag....................... 0.09178% sunstall...................... 0.08064% gravity....................... 0.06436% hailstall..................... 0.03599% trickhail..................... 0.02847% trickrain..................... 0.02770% rainstall..................... 0.02751% tricksand..................... 0.02704% allweather.................... 0.00876% trapper....................... 0.00324% swagplay...................... 0.00190% fear.......................... 0.00133% sandfear...................... 0.00029% trickfear..................... 0.00019% Stalliness (mean: -0.056) -2.0|# |## -1.5|###### |############# -1.0|#################### |######################## -0.5|############################ |############################# 0.0|############################## |########################## +0.5|####################### |############### +1.0|########### |####### +1.5|##### |### +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.40%