weatherless...................72.50717% offense.......................39.60299% balance.......................36.40048% hyperoffense..................11.78382% sun...........................11.67239% sand.......................... 8.90113% voltturn...................... 8.30646% semistall..................... 7.66897% rain.......................... 5.25488% stall......................... 4.54375% hail.......................... 2.70800% monotype...................... 2.56364% trickroom..................... 1.70874% multiweather.................. 1.00629% sunoffense.................... 0.97505% choice........................ 0.47603% hailoffense................... 0.45426% monobug....................... 0.44657% monowater..................... 0.39886% sandstall..................... 0.33559% sandoffense................... 0.29681% monofire...................... 0.29163% rainoffense................... 0.26898% monosteel..................... 0.21059% monoelectric.................. 0.16138% monopsychic................... 0.12679% mononormal.................... 0.12643% tricksun...................... 0.10835% monofairy..................... 0.10834% sunstall...................... 0.10483% monopoison.................... 0.10193% monofighting.................. 0.08489% monoice....................... 0.08200% dragmag....................... 0.08066% monoghost..................... 0.07193% gravity....................... 0.07037% monoflying.................... 0.07002% monodragon.................... 0.06692% monoground.................... 0.06314% monorock...................... 0.06296% monodark...................... 0.05821% monograss..................... 0.05445% tailwind...................... 0.05370% trickrain..................... 0.03722% trickhail..................... 0.03007% hailstall..................... 0.02178% tricksand..................... 0.02082% rainstall..................... 0.01898% allweather.................... 0.00694% trapper....................... 0.00157% fear.......................... 0.00021% sandfear...................... 0.00011% trickfear..................... 0.00010% swagplay...................... 0.00005% Stalliness (mean: 0.029) -2.0| |# -1.5|##### |############# -1.0|################### |##################### -0.5|######################### |########################### 0.0|############################## |########################### +0.5|######################### |################ +1.0|############ |######## +1.5|##### |#### +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.41%