weatherless...................74.58752% offense.......................36.44264% balance.......................36.16411% hyperoffense..................12.97690% sun...........................10.54183% sand.......................... 9.52984% semistall..................... 8.56168% voltturn...................... 7.29942% stall......................... 5.85467% rain.......................... 3.99231% hail.......................... 2.09432% trickroom..................... 1.56048% monotype...................... 1.52423% sunoffense.................... 0.75451% multiweather.................. 0.73597% hailoffense................... 0.67299% monowater..................... 0.53362% monobug....................... 0.41789% choice........................ 0.40908% sandstall..................... 0.35881% rainoffense................... 0.26022% sandoffense................... 0.22159% dragmag....................... 0.14046% tricksun...................... 0.13742% monosteel..................... 0.10929% mononormal.................... 0.09670% sunstall...................... 0.07659% monoelectric.................. 0.05593% monopsychic................... 0.05472% trickrain..................... 0.05354% monofire...................... 0.05187% gravity....................... 0.03650% monodragon.................... 0.03301% monofairy..................... 0.03153% monofighting.................. 0.03136% tailwind...................... 0.02706% tricksand..................... 0.02239% monoground.................... 0.01967% monoghost..................... 0.01705% monoflying.................... 0.01623% monodark...................... 0.01492% monorock...................... 0.01329% monopoison.................... 0.01187% hailstall..................... 0.01073% monograss..................... 0.01014% monoice....................... 0.00887% rainstall..................... 0.00776% trickhail..................... 0.00698% allweather.................... 0.00235% trapper....................... 0.00078% fear.......................... 0.00000% swagplay...................... 0.00000% trickfear..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.076) -2.0| |# -1.5|##### |################# -1.0|####################### |##################### -0.5|######################## |########################## 0.0|############################## |############################# +0.5|############################ |################## +1.0|############## |######### +1.5|####### |#### +2.0|# |# +2.5|## |# +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.38%