weatherless...................60.88416% offense.......................50.20500% balance.......................23.09963% sun...........................22.93752% hyperoffense..................20.72982% rain..........................16.77001% monotype...................... 8.14421% multiweather.................. 6.83283% sand.......................... 3.90206% semistall..................... 3.72172% sunoffense.................... 3.07227% hail.......................... 2.43296% voltturn...................... 2.25363% stall......................... 2.24384% trickroom..................... 2.01655% rainoffense................... 1.43026% monowater..................... 1.11685% monobug....................... 0.80378% monoghost..................... 0.74299% monodragon.................... 0.65957% tricksun...................... 0.65214% monosteel..................... 0.62141% trickrain..................... 0.58764% mononormal.................... 0.51706% monofighting.................. 0.49780% monodark...................... 0.49612% sandoffense................... 0.40257% monopsychic................... 0.37724% monograss..................... 0.37555% monoelectric.................. 0.35393% sunstall...................... 0.32692% monofire...................... 0.32590% hailoffense................... 0.31678% monoice....................... 0.31442% monoflying.................... 0.31239% monofairy..................... 0.28301% choice........................ 0.27457% monoground.................... 0.25937% monopoison.................... 0.24451% monorock...................... 0.18744% sandstall..................... 0.15468% tailwind...................... 0.15062% dragmag....................... 0.08139% rainstall..................... 0.04559% hailstall..................... 0.02263% trapper....................... 0.02094% trickhail..................... 0.01857% tricksand..................... 0.01790% gravity....................... 0.01317% allweather.................... 0.00236% fear.......................... 0.00169% trickfear..................... 0.00169% Stalliness (mean: -0.343) -2.0|## |#### -1.5|########## |################## -1.0|######################## |############################## -0.5|############################## |########################## 0.0|##################### |################ +0.5|############ |########## +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%