weatherless...................89.11735% offense.......................51.20612% balance.......................31.86134% hyperoffense..................11.17796% voltturn...................... 6.87790% rain.......................... 5.38198% hail.......................... 3.41411% semistall..................... 3.26783% stall......................... 2.48675% trickroom..................... 1.99823% sun........................... 1.88783% monotype...................... 0.98256% sunoffense.................... 0.91632% tailwind...................... 0.81420% rainoffense................... 0.69000% choice........................ 0.61548% hailoffense................... 0.44160% sand.......................... 0.25392% monoice....................... 0.14628% mononormal.................... 0.12972% monoghost..................... 0.12972% monofire...................... 0.11040% monodragon.................... 0.08556% monograss..................... 0.06624% monopoison.................... 0.06072% monobug....................... 0.06072% monoground.................... 0.05520% multiweather.................. 0.04968% monopsychic................... 0.04692% monoflying.................... 0.04692% monowater..................... 0.04416% monodark...................... 0.04140% monofairy..................... 0.03588% monoelectric.................. 0.03036% monosteel..................... 0.02760% monorock...................... 0.01656% trickrain..................... 0.01656% monofighting.................. 0.01104% sandstall..................... 0.01104% rainstall..................... 0.01104% sandoffense................... 0.00828% hailstall..................... 0.00552% tricksun...................... 0.00276% Stalliness (mean: -0.160) -2.0|# |## -1.5|##### |###### -1.0|############# |################# -0.5|######################## |############################## 0.0|######################### |##################### +0.5|############## |####### +1.0|##### |## +1.5|## |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.57%