weatherless...................90.41950% offense.......................51.39112% balance.......................32.37748% voltturn...................... 8.77236% hyperoffense.................. 6.90171% rain.......................... 5.89236% semistall..................... 4.86460% stall......................... 4.46508% hail.......................... 2.71490% trickroom..................... 2.06124% sun........................... 0.87528% sunoffense.................... 0.82169% hailoffense................... 0.55290% choice........................ 0.52240% tailwind...................... 0.35060% rainoffense................... 0.31009% monotype...................... 0.11778% sand.......................... 0.09921% monodragon.................... 0.05862% monoghost..................... 0.02607% monofire...................... 0.01343% monoice....................... 0.00893% rainstall..................... 0.00877% monobug....................... 0.00286% monowater..................... 0.00230% mononormal.................... 0.00218% monofairy..................... 0.00144% multiweather.................. 0.00124% monoground.................... 0.00124% tricksun...................... 0.00098% monoelectric.................. 0.00052% trickrain..................... 0.00043% monoflying.................... 0.00011% monopsychic................... 0.00008% monopoison.................... 0.00002% monosteel..................... 0.00002% monograss..................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: -0.036) -2.0|# |# -1.5|#### |#### -1.0|############# |############## -0.5|########################### |############################## 0.0|###################### |#################### +0.5|################# |####### +1.0|###### |### +1.5|### |# +2.0|# |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.56%