weatherless...................96.70969% offense.......................49.00215% balance.......................33.28114% voltturn......................13.12923% semistall..................... 6.15858% stall......................... 6.11301% hyperoffense.................. 5.44512% hail.......................... 1.88814% rain.......................... 1.01048% hailoffense................... 0.70434% sun........................... 0.36333% sunoffense.................... 0.34648% trickroom..................... 0.31671% rainoffense................... 0.26163% tailwind...................... 0.09010% choice........................ 0.08366% monotype...................... 0.04789% monodragon.................... 0.03530% sand.......................... 0.02847% monoghost..................... 0.00649% monofire...................... 0.00420% rainstall..................... 0.00114% monoice....................... 0.00060% monobug....................... 0.00053% mononormal.................... 0.00031% monofairy..................... 0.00025% tricksun...................... 0.00021% multiweather.................. 0.00011% monoground.................... 0.00011% monowater..................... 0.00010% trickrain..................... 0.00007% monoflying.................... 0.00001% monopsychic................... 0.00000% monoelectric.................. 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 0.085) -2.0| |# -1.5|## |### -1.0|######## |####### -0.5|################# |############################## 0.0|################ |########### +0.5|#################### |### +1.0|### |##### +1.5|## |# +2.0|# |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.73%