weatherless...................84.96715% offense.......................38.05594% balance.......................30.04767% hyperoffense..................13.71165% semistall..................... 9.66763% stall......................... 8.51712% voltturn...................... 5.81401% rain.......................... 5.06948% sand.......................... 4.47965% sun........................... 3.89103% rainoffense................... 2.19717% hail.......................... 1.63922% trickroom..................... 0.49318% sunoffense.................... 0.36815% hailoffense................... 0.32171% sandstall..................... 0.26587% tricksun...................... 0.13292% choice........................ 0.05357% monotype...................... 0.04401% sandoffense................... 0.02845% multiweather.................. 0.02326% dragmag....................... 0.02217% trickhail..................... 0.02186% tailwind...................... 0.01517% monoflying.................... 0.01341% monowater..................... 0.00661% allweather.................... 0.00399% monodragon.................... 0.00394% monodark...................... 0.00370% monofairy..................... 0.00354% monorock...................... 0.00264% monosteel..................... 0.00233% monopoison.................... 0.00153% monoelectric.................. 0.00145% trickrain..................... 0.00143% monofire...................... 0.00126% monobug....................... 0.00124% monoice....................... 0.00114% mononormal.................... 0.00109% monofighting.................. 0.00091% monopsychic................... 0.00051% monoghost..................... 0.00051% hailstall..................... 0.00040% gravity....................... 0.00034% monoground.................... 0.00031% sunstall...................... 0.00011% rainstall..................... 0.00009% tricksand..................... 0.00002% monograss..................... 0.00001% fear.......................... 0.00000% trickfear..................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.108) -2.0| |# -1.5|##### |##################### -1.0|########################## |############################# -0.5|############################ |###################### 0.0|############################ |####################### +0.5|############################## |################# +1.0|######### |################# +1.5|####### |#### +2.0|## |# +2.5|##### |## +3.0|### |##### more negative = more offensive, more positive = more stall one # = 0.35%