weatherless...................93.01687% offense.......................41.35916% balance.......................39.96249% hyperoffense..................15.07683% hail.......................... 4.96658% voltturn...................... 3.65375% semistall..................... 2.78428% sun........................... 1.87195% trickroom..................... 1.60638% hailoffense................... 1.11535% stall......................... 0.81725% sunoffense.................... 0.62368% choice........................ 0.45068% monotype...................... 0.33906% monowater..................... 0.19278% rain.......................... 0.10181% monoice....................... 0.05956% sand.......................... 0.04280% tailwind...................... 0.03642% monofire...................... 0.02944% monoelectric.................. 0.02749% sandstall..................... 0.02490% mononormal.................... 0.01421% monobug....................... 0.01122% gravity....................... 0.00247% monopoison.................... 0.00212% hailstall..................... 0.00136% monorock...................... 0.00079% monofighting.................. 0.00076% monodark...................... 0.00035% dragmag....................... 0.00026% monograss..................... 0.00017% monosteel..................... 0.00012% monopsychic................... 0.00009% rainoffense................... 0.00008% monoflying.................... 0.00007% multiweather.................. 0.00001% monoghost..................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.210) -2.0| |#### -1.5|##### |########### -1.0|############## |################## -0.5|################### |################### 0.0|############################## |########################## +0.5|############### |######### +1.0|### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%