weatherless...................87.63560% offense.......................33.88655% balance.......................29.78432% hyperoffense..................24.88286% voltturn...................... 7.62679% rain.......................... 7.04311% stall......................... 6.28403% semistall..................... 5.16224% sun........................... 3.87758% rainoffense................... 1.39533% hail.......................... 1.37452% trickroom..................... 1.26133% sunoffense.................... 0.75945% monotype...................... 0.63169% choice........................ 0.38816% hailoffense................... 0.34829% tricksun...................... 0.19509% monopsychic................... 0.15297% tailwind...................... 0.14940% sand.......................... 0.13895% monoice....................... 0.08165% multiweather.................. 0.06977% monoelectric.................. 0.05749% monodark...................... 0.05725% tricksand..................... 0.05387% monobug....................... 0.05250% monowater..................... 0.05206% mononormal.................... 0.04517% monopoison.................... 0.03794% monofairy..................... 0.03050% monofighting.................. 0.02602% rainstall..................... 0.01745% monorock...................... 0.01587% monofire...................... 0.01333% sandstall..................... 0.01159% monoghost..................... 0.00945% sunstall...................... 0.00738% monograss..................... 0.00653% monosteel..................... 0.00443% trickrain..................... 0.00384% gravity....................... 0.00257% monoflying.................... 0.00179% trapper....................... 0.00139% monodragon.................... 0.00082% dragmag....................... 0.00046% monoground.................... 0.00044% hailstall..................... 0.00015% Stalliness (mean: -0.170) -2.0|######### |########## -1.5|#################### |############################ -1.0|###################### |######################### -0.5|########################## |############################## 0.0|############################ |############################# +0.5|####################### |################# +1.0|################# |####### +1.5|### |# +2.0|## |######## +2.5|# |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.32%