weatherless...................92.14604% offense.......................39.76530% hyperoffense..................34.78075% balance.......................18.59108% voltturn...................... 8.57075% choice........................ 5.65482% sun........................... 4.27896% semistall..................... 4.15781% stall......................... 2.70506% sand.......................... 1.72572% rain.......................... 1.52958% sandoffense................... 0.68459% trickroom..................... 0.54653% sunoffense.................... 0.40311% hail.......................... 0.31969% hailoffense................... 0.23598% rainoffense................... 0.17267% tailwind...................... 0.09496% monotype...................... 0.02896% monoice....................... 0.00971% monosteel..................... 0.00836% rainstall..................... 0.00683% monopoison.................... 0.00618% monograss..................... 0.00393% dragmag....................... 0.00356% hailstall..................... 0.00137% monoelectric.................. 0.00071% monowater..................... 0.00007% multiweather.................. 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monofire...................... 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.457) | -2.0|## |######## -1.5|############################## |############ -1.0|################# |#################### -0.5|###################### |############# 0.0|############## |## +0.5|#### |###### +1.0|################ |##### +1.5|# | +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%