weatherless...................82.16446% balance.......................43.02429% offense.......................38.46475% sand..........................10.65460% hyperoffense.................. 8.83536% semistall..................... 6.53112% voltturn...................... 6.27923% monotype...................... 4.03150% sun........................... 3.86968% rain.......................... 3.30526% stall......................... 3.14448% trickroom..................... 1.62904% sandoffense................... 0.95808% monoghost..................... 0.94765% monofighting.................. 0.72107% monodragon.................... 0.48237% monowater..................... 0.47472% monosteel..................... 0.44388% sandstall..................... 0.33588% monoelectric.................. 0.33394% hail.......................... 0.22878% sunoffense.................... 0.20729% multiweather.................. 0.17821% monoflying.................... 0.12830% monobug....................... 0.12437% monodark...................... 0.09806% dragmag....................... 0.09307% mononormal.................... 0.09212% monograss..................... 0.07066% monoground.................... 0.06938% tricksun...................... 0.04808% monopsychic................... 0.04576% rainoffense................... 0.03704% hailoffense................... 0.02929% tricksand..................... 0.01891% sunstall...................... 0.01315% trickrain..................... 0.01144% tailwind...................... 0.01103% allweather.................... 0.00987% gravity....................... 0.00402% monofire...................... 0.00103% monoice....................... 0.00078% monopoison.................... 0.00030% monorock...................... 0.00010% trickhail..................... 0.00004% monofairy..................... 0.00000% choice........................ 0.00000% Stalliness (mean: 0.062) |# -1.5|### |########## -1.0|########## |################# -0.5|####################### |###################### 0.0|############################## |############################# +0.5|########################## |#################### +1.0|########### |####### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%