weatherless...................92.84664% offense.......................55.51200% hyperoffense..................39.61293% sun........................... 5.70799% balance....................... 4.77707% tailwind...................... 4.36061% sunoffense.................... 3.25821% batonpass..................... 2.62126% voltturn...................... 1.39637% monotype...................... 0.90642% rain.......................... 0.80843% trapper....................... 0.63694% monosteel..................... 0.58795% sand.......................... 0.53895% hail.......................... 0.24498% multiweather.................. 0.14699% choice........................ 0.12249% sandoffense................... 0.12249% dragmag....................... 0.09799% hailoffense................... 0.07349% monopsychic................... 0.07349% semistall..................... 0.07349% trickroom..................... 0.07349% monoice....................... 0.07349% monoelectric.................. 0.04900% rainoffense................... 0.04900% monofire...................... 0.04900% monobug....................... 0.02450% stall......................... 0.02450% monoflying.................... 0.02450% monoghost..................... 0.02450% Stalliness (mean: -0.879) -2.0|## |###### -1.5|########### |################ -1.0|############################## |########################### -0.5|############### |######## 0.0|##### |## +0.5|## | more negative = more offensive, more positive = more stall one # = 0.81%