weatherless...................94.66517% offense.......................53.67552% hyperoffense..................42.43206% batonpass.....................13.25132% tailwind......................10.03065% sun........................... 5.33290% balance....................... 3.89242% sunoffense.................... 1.55212% trapper....................... 0.32903% voltturn...................... 0.15189% rain.......................... 0.00176% monotype...................... 0.00081% monosteel..................... 0.00081% sand.......................... 0.00017% sandoffense................... 0.00017% multiweather.................. 0.00000% choice........................ 0.00000% hail.......................... 0.00000% hailoffense................... 0.00000% dragmag....................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% rainoffense................... 0.00000% stall......................... 0.00000% monopsychic................... 0.00000% semistall..................... 0.00000% monoflying.................... 0.00000% trickroom..................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.972) -2.0|#### |#### -1.5|########## |######## -1.0|################# |############################## -0.5|###### |# 0.0|## |## +0.5| | more negative = more offensive, more positive = more stall one # = 1.20%