weatherless...................79.89147% balance.......................38.75483% offense.......................37.81427% hyperoffense..................16.09455% sun...........................11.83586% voltturn...................... 8.83603% stall......................... 6.08477% hail.......................... 5.26839% sand.......................... 2.67141% trickroom..................... 1.49091% sandstall..................... 1.35704% semistall..................... 1.25158% monotype...................... 0.96273% mononormal.................... 0.51019% hailoffense................... 0.44884% rain.......................... 0.33287% monopoison.................... 0.15572% monofighting.................. 0.13103% tricksun...................... 0.12940% choice........................ 0.09267% monoghost..................... 0.06574% monoground.................... 0.05986% monoice....................... 0.04020% Stalliness (mean: -0.098) |###### -1.5|######### |###### -1.0|#################### |################## -0.5|################## |############ 0.0|############################## |############## +0.5|###################### |####### +1.0|# | +1.5|## | +2.0| | +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.57%