weatherless...................80.60355% balance.......................41.57794% offense.......................32.08153% stall.........................18.89315% sun...........................11.27392% sand.......................... 6.64422% voltturn...................... 5.80661% sandstall..................... 5.31641% hyperoffense.................. 4.77499% semistall..................... 2.67239% trickroom..................... 2.46203% hail.......................... 1.42214% hailoffense................... 0.09062% rain.......................... 0.05616% monotype...................... 0.03010% mononormal.................... 0.02785% choice........................ 0.00283% monofighting.................. 0.00224% monopoison.................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.485) |### -1.5|## |# -1.0|############# |############### -0.5|########### |###### 0.0|############################## |########## +0.5|###################### |### +1.0|# | +1.5|#### | +2.0| | +2.5|######## | +3.0| more negative = more offensive, more positive = more stall one # = 0.67%