weatherless...................68.42304% offense.......................51.70552% balance.......................23.49156% rain..........................21.16176% hyperoffense..................18.50430% sun........................... 7.79543% monotype...................... 3.32053% semistall..................... 3.26512% stall......................... 3.03350% sand.......................... 2.76606% rainoffense................... 2.53149% trickroom..................... 2.31650% multiweather.................. 1.93639% voltturn...................... 1.85291% hail.......................... 1.84035% trickrain..................... 0.81416% choice........................ 0.73806% sunoffense.................... 0.64830% sandstall..................... 0.43404% monodragon.................... 0.38344% monobug....................... 0.31325% monoghost..................... 0.29737% monowater..................... 0.26153% monopsychic................... 0.23642% monoice....................... 0.22164% mononormal.................... 0.22016% monoflying.................... 0.21277% monofighting.................. 0.20539% tailwind...................... 0.19541% monofairy..................... 0.19283% sandoffense................... 0.19209% monograss..................... 0.18359% monosteel..................... 0.18248% hailoffense................... 0.17953% monofire...................... 0.17620% tricksun...................... 0.15404% monopoison.................... 0.11636% monodark...................... 0.11599% monorock...................... 0.09124% monoground.................... 0.08718% sunstall...................... 0.07647% rainstall..................... 0.06982% monoelectric.................. 0.05098% trapper....................... 0.02955% dragmag....................... 0.02697% tricksand..................... 0.01330% gravity....................... 0.01293% fear.......................... 0.01256% trickfear..................... 0.00997% hailstall..................... 0.00739% allweather.................... 0.00443% trickhail..................... 0.00222% sandfear...................... 0.00074% Stalliness (mean: -0.311) |# -2.0|# |### -1.5|####### |################# -1.0|########################## |############################## -0.5|############################## |######################### 0.0|###################### |################# +0.5|############## |####### +1.0|#### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%