weatherless...................58.07342% offense.......................45.79380% rain..........................33.85640% balance.......................23.27240% hyperoffense..................20.76644% sun........................... 7.24747% stall......................... 6.27947% trickroom..................... 4.87736% rainoffense................... 4.50642% semistall..................... 3.88789% trickrain..................... 2.83966% sand.......................... 1.88092% multiweather.................. 1.81113% sandstall..................... 1.31385% monotype...................... 0.86321% voltturn...................... 0.82952% hail.......................... 0.76169% choice........................ 0.44405% sunoffense.................... 0.34459% sunstall...................... 0.32053% tricksun...................... 0.18223% tailwind...................... 0.11366% mononormal.................... 0.11334% monodragon.................... 0.09300% trapper....................... 0.09262% hailoffense................... 0.08886% monopsychic................... 0.08647% monoice....................... 0.08645% monofairy..................... 0.07005% monofire...................... 0.06567% monofighting.................. 0.05225% monodark...................... 0.05213% monograss..................... 0.04920% monowater..................... 0.04865% monoghost..................... 0.04832% rainstall..................... 0.04199% monobug....................... 0.02721% monoflying.................... 0.02673% monopoison.................... 0.02552% sandoffense................... 0.02056% monosteel..................... 0.01262% monoground.................... 0.01186% tricksand..................... 0.00740% dragmag....................... 0.00251% monorock...................... 0.00205% trickhail..................... 0.00177% allweather.................... 0.00116% monoelectric.................. 0.00107% hailstall..................... 0.00099% fear.......................... 0.00030% trickfear..................... 0.00029% gravity....................... 0.00028% sandfear...................... 0.00000% Stalliness (mean: -0.234) |# -2.0| |### -1.5|###### |################# -1.0|############################## |########################## -0.5|###################### |############### 0.0|############### |############### +0.5|############## |####### +1.0|#### |#### +1.5|### |# +2.0|# |## +2.5|## |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%