weatherless...................87.24109% offense.......................45.94035% balance.......................28.99751% hyperoffense..................21.54101% rain.......................... 5.92378% voltturn...................... 5.71665% sun........................... 3.72825% semistall..................... 3.10688% sand.......................... 2.27838% choice........................ 1.20133% hail.......................... 0.82850% stall......................... 0.41425% monotype...................... 0.41425% sunoffense.................... 0.37283% trickroom..................... 0.28998% monobug....................... 0.20713% hailoffense................... 0.16570% monoice....................... 0.08285% sandoffense................... 0.08285% monodark...................... 0.04143% monowater..................... 0.04143% rainoffense................... 0.04143% monopsychic................... 0.04143% Stalliness (mean: -0.380) |############# -1.5|################# |############# -1.0|########################### |############################## -0.5|############################## |################## 0.0|################## |################# +0.5|##################### |##################### +1.0|####### |## +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%