weatherless...................87.45544% offense.......................41.91055% balance.......................30.72227% hyperoffense..................23.38909% voltturn...................... 6.78260% rain.......................... 6.27036% semistall..................... 3.63522% sun........................... 3.13507% sand.......................... 2.64194% choice........................ 1.36455% hail.......................... 0.49719% stall......................... 0.34288% trickroom..................... 0.29197% monotype...................... 0.24040% sunoffense.................... 0.22699% hailoffense................... 0.12382% monobug....................... 0.07721% monopsychic................... 0.05646% sandoffense................... 0.05303% monoice....................... 0.04180% monowater..................... 0.03957% monodark...................... 0.02536% rainoffense................... 0.01932% Stalliness (mean: -0.382) |################ -1.5|###################### |############### -1.0|############################## |############################# -0.5|########################## |################ 0.0|################# |################## +0.5|########################## |######################## +1.0|######### |## +1.5|### | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%