weatherless...................75.10000% offense.......................42.21963% balance.......................28.28482% hyperoffense..................25.72354% sand..........................21.05369% voltturn......................17.04307% choice........................ 4.68318% semistall..................... 3.00272% rain.......................... 2.72519% sun........................... 1.12112% stall......................... 0.76929% trickroom..................... 0.08320% sunoffense.................... 0.01117% monotype...................... 0.00026% monobug....................... 0.00026% monodark...................... 0.00000% hail.......................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.317) |###### -1.5|############### |######## -1.0|##### |######### -0.5|####### |## 0.0|############################## |##### +0.5|########## |############# +1.0|#### | +1.5| | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.88%