weatherless...................82.23214% offense.......................43.21303% balance.......................30.96624% hyperoffense..................17.31771% voltturn......................12.56975% sand.......................... 7.00340% semistall..................... 4.62476% stall......................... 3.87827% sun........................... 3.74908% rain.......................... 3.64920% hail.......................... 3.52001% monotype...................... 2.10162% hailoffense................... 1.42971% rainoffense................... 0.77246% monobug....................... 0.56603% choice........................ 0.47613% monoflying.................... 0.46347% trickroom..................... 0.46347% sunoffense.................... 0.42552% sandstall..................... 0.39222% mononormal.................... 0.26703% tricksun...................... 0.16381% monowater..................... 0.16315% multiweather.................. 0.15249% sandoffense................... 0.13918% monofighting.................. 0.12852% monoice....................... 0.10788% tailwind...................... 0.10122% dragmag....................... 0.08058% monodragon.................... 0.07858% monodark...................... 0.07525% monosteel..................... 0.06992% monoelectric.................. 0.05327% monoghost..................... 0.03796% monopoison.................... 0.03596% monofire...................... 0.02730% monoground.................... 0.02464% monofairy..................... 0.02397% monograss..................... 0.01731% gravity....................... 0.01731% monorock...................... 0.01598% monopsychic................... 0.01398% tricksand..................... 0.01265% hailstall..................... 0.01132% sunstall...................... 0.00999% rainstall..................... 0.00666% Stalliness (mean: -0.147) -2.0|# |## -1.5|####### |#################### -1.0|################## |####################### -0.5|######################## |############################## 0.0|########################### |####################### +0.5|################# |############# +1.0|####### |##### +1.5|## |### +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%